


Fog of war will prevent you from seeing the whole map, so some exploring will always be necessary. You can move around the map freely and decide which area or encounter you'd like to visit. Gems, cards, relics, encounters, and all sorts of legendary stories are randomized to guarantee a fresh experience with each new reading. exactly what we love about roguelikes!Įach time you enter the Roguebook, it will generate a unique world for you to explore. This vastly increases the ways you can break the game. It's up to you to find the best way to use your gems with your deck, allowing for an infinite amount of customization. The rarest of them can completely transform your deck.
#ROGUEBOOK PLAYABLE CHARACTERS UPGRADE#
In these sockets, you can place a wide variety of gems to upgrade them in interesting ways. If both of your heroes reach 0 health in the same battle, your current run ends and the Roguebook wins.Įach card in Roguebook has a chance to have a certain amount of sockets. It is said that finding a helpful wandering monk can help you remedy these wounds. A Wound is a card that's not playable and will only act as a handicap.

After the battle, that hero is healed back to a low amount of health and two Wound cards are added to your deck.

If any hero reaches 0 health, they become inactive for the rest of the battle and have their cards removed from the deck. Whenever you a play a card belonging to the hero in the back row, your heroes will swap positions. Each hero supports the other in different ways, from unleashing explosive combos to protecting the other from damage.ĭuring battles, the hero in front is the one normally exposed to damage. The combat in Roguebook focuses on dual-hero gameplay. Combine different heroes for a completely different play experience. Each hero has their own special abilities and strategies. Your adventure begins by selecting two heroes that will explore the Roguebook together. Will you be able to outsmart the Roguebook? It is able to rewrite itself entirely, always with the intent of tricking and fooling those who read it - trapping them for eternity. The Roguebook itself is a mischievous entity with its own goals and motivations. The pages within are filled with dangerous creatures, ancient legends, and exotic lands from the world of Faeria. Said to contain all available knowledge in the world, rumors are whispered that those who dare to read the Roguebook can gain omniscience and attain near god-like status. Roguebook is the second major game from Abrakam, the creators of the strategy card game Faeria, which launched in 2017 and has the best rating for a CCG on Steam with 86% positive Steam reviews and 1 million downloads.Įvery time you play, the Roguebook generates a new world for you to explore. Craft your cards, assemble the perfect deck and defeat the Roguebook itself.
#ROGUEBOOK PLAYABLE CHARACTERS FULL#
They usually give you a choice in exchange for an item but, and this is a random chance, one will make Aurora spawn on the map.Roguebook is a single-player roguelike deck-builder that takes place in a procedurally generated world.Įnter an ever-changing world full of legendary encounters and stories. These are special story events that appear on the map. When you are exploring the map, look for the scroll icons. I was on Chapter 2 of the Epilogue, after you’ve completed the game twice and have a new modifier unlocked, but I think he is available to unlock earlier. Unlocking Aurora is slightly more complicated as there’s a random element involved. If you want to unlock Seifer you need to defeat the boss at the end of Chapter One He can self heal by defeating enemies, sacrifice HP for additional damage, he’s a lot of fun. Once he reaches max rage level he transforms and his next special class card has additional effects. He utilizes a rage mechanic where rage builds up for each damage he takes. He has a unique combination of skills that allows him to focus on both offensive and defensive abilities. Seifer is easily my favorite character in the game and one of my favorites in the genre.
